32-Bit, gaming, Sega Saturn

Tokyochuchu on: Amok

 

Does anyone out there remember the 1996 Playstation, Saturn & PC title Amok? For those who remain blissfully unaware, Amok was a third-person mech shooter. Although mech shooters were two-a-penny in the mid nineties, Amok tried to stand out from the crowd by adding an amphibious element to the proceedings. When on land the mech would be in the standard AT-ST style but when in the water it would transform into a big submersible frog. This presumably made it easier to kill enemies as they’d be busy pissing themselves laughing at your ‘frog-mobile’ whilst you were getting missile lock.

The plot of Amok was the usual half baked crap. Something about a rebel fight against corrupt dictatorzzzzzzz… Basically speaking, Amok was a level-based arcade shooter which means no-one gave a tea-bagging nun about the plot, only caring about where the next sumbitch to be gibbed was hiding at. Objectives in the game followed the normal path of the day; ‘take out three shield generator pylons and then take out whatever they were shielding’ or; ‘escort this train from A to B and make sure it doesn’t get blown up’. Sometimes the game would shock you by stretching to; ‘make sure you blow up this train and it’s escorts’!!!

As you may have gathered from my tone, Amok was certainly not perfect. In fact it had a myriad of annoying flaws. Firstly, it suffered almost all of the graphical failings of the 32bit era; nasty pixelation of close-up objects, a poor draw distance masked by ‘fog’ and plenty of pop-up and fade-in. Add to that it’s crippling difficulty and a very short campaign and you’re probably left wondering why I’m even bringing up such an obvious gaming turd.

The reason Amok is remembered so fondly is down to it’s one saving grace; you could play the entire campaign in split-screen two player co-op. That might be commonplace now, but back in ’96 it was a real rarity. That changed Amok from something that I would’ve shelved very quickly into a nostalgically flawed title that I nether-the-less sank a shit-ton of hours into with my brother. God bless your crappy, unoriginal, graphically nauseating ass, Amok… We loved you in our own sick way!

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